Software
3ds Max studio
Motionbuilder
Cortex motion analysis
I consider myself to be a hard working person, who is flexible, able to produce quality work to tight deadlines and get results under pressure. My experience has taught me how to adapt to any work environment. I am always looking to improve myself and eagerly await new challenges.
Accountant in the council for the fraternity GAME at Gotlands Studentkår Rindi (Gotland Students Union Rindi)
Accountant for airsoft Association – G.A.S (Gotland Airsoft)
2012, Synergy
Animator: Motion capture, in-game animations (Motionbuilder)
2011, Contingency
Animator: Keyframe animations with CAT Rig (3ds max)
2009, Forticore
Animator: Keyframe animations with basic bones (3ds max)
Game design & Graphics at Gotland University – Bachelor program – Completed
2009 – 2012
Gestaltning & Converging media at Gotland University – 1 year master program – Unfinished
2012 – 2013
Nataska Statham – nataska.statham@speldesign.uu.se